![]() ![]() The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. Its primary audience is made up of application developers and desktop users that rely on portable standards like OpenGL for games and other multimedia applications. ![]() OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |